If You Render Again Without Resolving This You May Experience Instability Redshift Forestpack

  • #101

Okay, I'll conduct that in mind. Might see how I become on without the MPX card, thank you.

  • #103

GPU performs better with DP1, DP2 and HDMI connected vs. solo any. Picked up several headless adapters to examination and verify.

Do you hateful that each GPU output should get a headless adapter? Or would one or none piece of work just as well?

  • #105

Randomly wondering if the ideal setup for me would be ii of the all the same-released W5700X MPX modules from Apple? I'm keen on the "quiet", but I'd also like the newer encoders on the 5700XT GPU. I'd adopt the GPU grunt of the VegaII for video editing, and could likely become something close to that from two W5700Xs without the noise.

What I'm non sure of from an app perspective is: can I apply just the new encoder off the 5700 while relying on the VegaII for everything else? Not sure MacOS is granular enough for that. That's why I'd go for a whole-sale bandy.

  • #107

The Sapphire Pulse version of RX 5700 XT is a very quiet GPU in all testing and then far, even in an eGPU enclosure. Sapphire Pulse RX 580 is/was quiet in MP5,1 a lot of the time just did boot up when being used. Besides has a BIOS switch for true silent mode.

I understand. But ii of them together volition brand a racket, specially under load. That's why I'll wait for the MPX modules and sell the VegaII module.

  • #109

I've been struggling with ProRender in Cinema4D, which is buggy equally hell when driven by GPUs. Maxon says it'southward Metallic'south fault – so I assume OTOY and Redshift/Maxon are waiting for an update before they release their new rendering apps. And hopefully ProRender will be more useable too.

  • #111

I empathise. Merely ii of them together volition make a racket, peculiarly under load. That'southward why I'll look for the MPX modules and sell the VegaII module.

PM me when you're gear up to sell information technology, I want ii in my 7,i!

  • #112

PM me when you're fix to sell it, I want two in my 7,ane!

One million dollars.

  • #113

As for ProRender, I do wonder how much longer Maxon will back up information technology before replacing information technology with Redshift. They're sitting on four renderers now, I expect Redshift to be the default renderer with support for standard/physical/prorender maintained for a few versions just for legacy compatibility. I only can't imagine Concrete ever getting used when Redshift is available.

ProRender isn't without merit (now I've deactivated Metal it's behaving itself), and Physical is fine if you know how to get the best from it (almost of my stuff is done using Physical, progressive with GI and sometimes denoise – which is where the CPU cores kicking in). As an example, I have huge scene currently in C4D, and ProRender has been compiling and updating instances for longer than it would have taken me to return it in Physical with multiple progressive passes! (EDIT: And so it crashed.)

Once Redshift is finished and stable and tin employ my GPUs, so I'll see what the way forward is: Redshift, Octane, or something else.

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  • #114

I besides tried ProRender in OpenCL mode, which was more stable – until I tried using 3 GPUs.

  • #115

ProRender has seemed one-half-baked to me always since it was released. It's buggy on my PC in Blender, likewise. I think they have a very tiny development team, so it's not surprising.

  • #116

I understand. But two of them together will brand a noise, particularly under load. That'southward why I'll wait for the MPX modules and sell the VegaII module.

Equally far every bit i know the 5700MPX will only exist available every bit an option when you buy a MacPro, at least at the beginning.

  • #117

As far as i know the 5700MPX volition but be available every bit an option when y'all buy a MacPro, at to the lowest degree at the beginning.

All of the MPX modules are still "Non Available Even so" even though they're ordered in the Mac. There'southward absolutely no reason to believe the W5700X volition exist any different. At some indicate, the MPX modules will exist available to really purchase from the Apple tree shop. Including the W5700X.

  • #118

All of the MPX modules are all the same "Non Available Yet" even though they're ordered in the Mac. There's admittedly no reason to believe the W5700X will be any unlike. At some point, the MPX modules will exist available to actually purchase from the Apple tree shop. Including the W5700X.

Of course you volition exist able to buy it in the Apple store, but probably (what I read) just after some time. Only peradventure the info was wrong, we'll see...

  • #119

Of grade you will be able to purchase it in the Apple store, just probably (what I read) just subsequently some time. Merely perhaps the info was incorrect, we'll see...

Anything yous read is speculation, pure and simple. Like what I simply did: speculate. No one other than Apple knows, and they don't talk about those sorts of things.

  • #120

Annihilation you read is speculation, pure and simple. Like what I just did: speculate. No 1 other than Apple tree knows, and they don't talk nigh those sorts of things.

Speculations keep the forum alive ... 😇

  • #121

So from the Redshift FB group on Metal support from 5 days ago - "Hopefully a few months just it's hard to guess as we're discovering (and fixing!) new issues as we go." Seems similar Octane is a little further along. They say they are feature complete and just waiting on Apple to release x.15.3. I'm guessing we won't see a Redshift release until April at the earliest, and information technology could get held upwards for a NAB release.

I've been dipping my toes into Corona, Octane and Redshift to get a feel for each. In my tests Octane seemed super buggy with the scale of models I'd be working with, Corona did smashing with some interior scenes, but I'm having problems loading Corona v5 on C4D R21 and the developers don't seem super concerned about information technology which makes me actually weary of using it. Redshift has been the about stable and seems similar it would be the all-time investment in learning existence a role of the Maxon team at present.

Those with more experience, is Octane as buggy on Windows? If Octane X is super stable would you lot pick it over Redshift? Seems similar a lot of people like Octane's look amend, but it seems to fold on larger projects.

If you had limited time and resources to invest in learning, which one would you cull?

  • #123

Cool thanks for responding. I think Redshift makes the about sense right now. I actually hope they are able to motion things along a piffling quicker. I have a big projection coming upwards in March and I'd beloved to stay on macOS, but I keep hovering on a dual 2080ti PC build. I guess I can limb along with my single 980ti for a little while longer and run across how things shake out.

  • #124

My boy friend has been using his new machine for a few days and and so far actually loves it. He has mostly been using Fusion and DaVinci Resolve and the rendering speed has been great. Looking forrad to getting more native Metallic versions of some of this software (Octane X and Redshift). I also hope that Red Giant fully enables their tools both for Metal and Resolve/Fusion. :)

  • #125

With Catalina 15.three going into Beta, we should be getting close to an Octane X release (Otoy's CEO said that was a prerequisite). Now nosotros just need to hear about Redshift and things will be corking. :-D

obregonmaged1960.blogspot.com

Source: https://forums.macrumors.com/threads/gpu-rendering-on-the-new-mac-pro-news-updates-chat.2212822/page-5

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